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org.eclipse.ui
Interface IEditorPart
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All Superinterfaces:
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IAdaptable,
ISaveablePart,
IWorkbenchPart
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All Known Subinterfaces:
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IFormPage,
IInPlaceEditor,
IReusableEditor,
ITextEditor
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All Known Implementing Classes:
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AbstractDecoratedTextEditor,
AbstractMultiEditor,
AbstractTextEditor,
CommonSourceNotFoundEditor,
EditorPart,
FormEditor,
FormPage,
MultiEditor,
MultiPageEditor,
MultiPageEditorPart,
SharedHeaderFormEditor,
StatusTextEditor,
TextEditor
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public interface IEditorPart
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IWorkbenchPart,
ISaveablePart
An editor is a visual component within a workbench page. It is
typically used to edit or browse a document or input object. The input
is identified using an IEditorInput . Modifications made
in an editor part follow an open-save-close lifecycle model (in contrast
to a view part, where modifications are saved to the workbench
immediately).
An editor is document or input-centric. Each editor has an input, and only
one editor can exist for each editor input within a page. This policy has
been designed to simplify part management.
An editor should be used in place of a view whenever more than one instance
of a document type can exist.
This interface may be implemented directly. For convenience, a base
implementation is defined in EditorPart .
An editor part is added to the workbench in two stages:
- An editor extension is contributed to the workbench registry. This
extension defines the extension id, extension class, and the file
extensions which are supported by the editor.
- An editor part based upon the extension is created and added to the
workbench when the user opens a file with one of the supported file
extensions (or some other suitable form of editor input).
All editor parts implement the IAdaptable interface; extensions
are managed by the platform's adapter manager.
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See Also:
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IWorkbenchPage.openEditor(IEditorInput, String) ,
EditorPart
Field Summary
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static int
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PROP_DIRTY
The property id for isDirty . |
static int
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PROP_INPUT
The property id for getEditorInput . |
PROP_DIRTY
static final int PROP_DIRTY
- The property id for
isDirty .
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See Also:
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Constant Field Values
PROP_INPUT
static final int PROP_INPUT
- The property id for
getEditorInput .
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See Also:
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Constant Field Values
getEditorInput
IEditorInput getEditorInput()
- Returns the input for this editor. If this value changes the part must
fire a property listener event with
PROP_INPUT .
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Returns:
- the editor input
getEditorSite
IEditorSite getEditorSite()
- Returns the site for this editor.
This method is equivalent to
(IEditorSite) getSite() .
The site can be null while the editor is being initialized.
After the initialization is complete, this value must be non-null
for the remainder of the editor's life cycle.
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Returns:
- the editor site; this value may be
null if the editor
has not yet been initialized
init
void init(
IEditorSite site,
IEditorInput input)
throws
PartInitException
- Initializes this editor with the given editor site and input.
This method is automatically called shortly after the part is instantiated.
It marks the start of the part's lifecycle. The
IWorkbenchPart.dispose method will be called
automically at the end of the lifecycle. Clients must not call this method.
Implementors of this method must examine the editor input object type to
determine if it is understood. If not, the implementor must throw
a PartInitException
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Parameters:
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site - the editor site -
input - the editor input
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Throws:
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PartInitException
- if this editor was not initialized successfully
Guidelines for using Eclipse APIs.
Copyright (c) Eclipse contributors and others 2000, 2008. All rights reserved.
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