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org.eclipse.swt.graphics
Class Pattern
java.lang.Object
org.eclipse.swt.graphics.Resource
org.eclipse.swt.graphics.Pattern
-
public class Pattern
- extends
Resource
Instances of this class represent patterns to use while drawing. Patterns
can be specified either as bitmaps or gradients.
Application code must explicitly invoke the Pattern.dispose()
method to release the operating system resources managed by each instance
when those instances are no longer required.
This class requires the operating system's advanced graphics subsystem
which may not be available on some platforms.
-
Since:
- 3.1
-
See Also:
-
Path, Pattern snippets,
SWT Example: GraphicsExample,
Sample code and further information
Field Summary
|
int
|
handle
the OS resource for the Pattern
(Warning: This field is platform dependent)
IMPORTANT: This field is not part of the SWT
public API. |
Constructor Summary
|
Pattern
(
Device device,
float x1,
float y1,
float x2,
float y2,
Color color1,
Color color2)
Constructs a new Pattern that represents a linear, two color
gradient. |
Pattern
(
Device device,
float x1,
float y1,
float x2,
float y2,
Color color1,
int alpha1,
Color color2,
int alpha2)
Constructs a new Pattern that represents a linear, two color
gradient. |
Pattern
(
Device device,
Image image)
Constructs a new Pattern given an image. |
Method Summary
|
boolean
|
isDisposed
()
Returns true if the Pattern has been disposed,
and false otherwise. |
String
|
toString
()
Returns a string containing a concise, human-readable
description of the receiver. |
handle
public int handle
- the OS resource for the Pattern
(Warning: This field is platform dependent)
IMPORTANT: This field is not part of the SWT
public API. It is marked public only so that it can be shared
within the packages provided by SWT. It is not available on all
platforms and should never be accessed from application code.
Pattern
public Pattern(
Device device,
Image image)
- Constructs a new Pattern given an image. Drawing with the resulting
pattern will cause the image to be tiled over the resulting area.
This operation requires the operating system's advanced
graphics subsystem which may not be available on some
platforms.
-
Parameters:
-
device - the device on which to allocate the pattern -
image - the image that the pattern will draw
-
Throws:
-
IllegalArgumentException
-
- ERROR_NULL_ARGUMENT - if the device is null and there is no current device, or the image is null
- ERROR_INVALID_ARGUMENT - if the image has been disposed
-
SWTException
-
- ERROR_NO_GRAPHICS_LIBRARY - if advanced graphics are not available
-
SWTError
-
- ERROR_NO_HANDLES if a handle for the pattern could not be obtained
-
See Also:
-
Resource.dispose()
Pattern
public Pattern(
Device device,
float x1,
float y1,
float x2,
float y2,
Color color1,
Color color2)
- Constructs a new Pattern that represents a linear, two color
gradient. Drawing with the pattern will cause the resulting area to be
tiled with the gradient specified by the arguments.
This operation requires the operating system's advanced
graphics subsystem which may not be available on some
platforms.
-
Parameters:
-
device - the device on which to allocate the pattern -
x1 - the x coordinate of the starting corner of the gradient -
y1 - the y coordinate of the starting corner of the gradient -
x2 - the x coordinate of the ending corner of the gradient -
y2 - the y coordinate of the ending corner of the gradient -
color1 - the starting color of the gradient -
color2 - the ending color of the gradient
-
Throws:
-
IllegalArgumentException
-
- ERROR_NULL_ARGUMENT - if the device is null and there is no current device,
or if either color1 or color2 is null
- ERROR_INVALID_ARGUMENT - if either color1 or color2 has been disposed
-
SWTException
-
- ERROR_NO_GRAPHICS_LIBRARY - if advanced graphics are not available
-
SWTError
-
- ERROR_NO_HANDLES if a handle for the pattern could not be obtained
-
See Also:
-
Resource.dispose()
Pattern
public Pattern(
Device device,
float x1,
float y1,
float x2,
float y2,
Color color1,
int alpha1,
Color color2,
int alpha2)
- Constructs a new Pattern that represents a linear, two color
gradient. Drawing with the pattern will cause the resulting area to be
tiled with the gradient specified by the arguments.
This operation requires the operating system's advanced
graphics subsystem which may not be available on some
platforms.
-
Parameters:
-
device - the device on which to allocate the pattern -
x1 - the x coordinate of the starting corner of the gradient -
y1 - the y coordinate of the starting corner of the gradient -
x2 - the x coordinate of the ending corner of the gradient -
y2 - the y coordinate of the ending corner of the gradient -
color1 - the starting color of the gradient -
alpha1 - the starting alpha value of the gradient -
color2 - the ending color of the gradient -
alpha2 - the ending alpha value of the gradient
-
Throws:
-
IllegalArgumentException
-
- ERROR_NULL_ARGUMENT - if the device is null and there is no current device,
or if either color1 or color2 is null
- ERROR_INVALID_ARGUMENT - if either color1 or color2 has been disposed
-
SWTException
-
- ERROR_NO_GRAPHICS_LIBRARY - if advanced graphics are not available
-
SWTError
-
- ERROR_NO_HANDLES if a handle for the pattern could not be obtained
-
Since:
- 3.2
-
See Also:
-
Resource.dispose()
isDisposed
public boolean isDisposed()
- Returns
true if the Pattern has been disposed,
and false otherwise.
This method gets the dispose state for the Pattern.
When a Pattern has been disposed, it is an error to
invoke any other method using the Pattern.
-
-
Specified by:
-
isDisposed
in class
Resource
-
-
Returns:
-
true when the Pattern is disposed, and false otherwise
toString
public
String toString()
- Returns a string containing a concise, human-readable
description of the receiver.
-
-
Overrides:
-
toString
in class
Object
-
-
Returns:
- a string representation of the receiver
Guidelines for using Eclipse APIs.
Copyright (c) Eclipse contributors and others 2000, 2008. All rights reserved.
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