Follow Techotopia on Twitter

On-line Guides
All Guides
eBook Store
iOS / Android
Linux for Beginners
Office Productivity
Linux Installation
Linux Security
Linux Utilities
Linux Virtualization
Linux Kernel
System/Network Admin
Programming
Scripting Languages
Development Tools
Web Development
GUI Toolkits/Desktop
Databases
Mail Systems
openSolaris
Eclipse Documentation
Techotopia.com
Virtuatopia.com
Answertopia.com

How To Guides
Virtualization
General System Admin
Linux Security
Linux Filesystems
Web Servers
Graphics & Desktop
PC Hardware
Windows
Problem Solutions
Privacy Policy

  




 

 

Eclipse Draw2d
3.3

org.eclipse.draw2d
Class ButtonModel

java.lang.Object
  extended by
org.eclipse.draw2d.ButtonModel
Direct Known Subclasses:
ToggleModel

public class ButtonModel
extends java.lang.Object

A model for buttons containing several properties, including enabled, pressed, selected, rollover enabled and mouseover.


Field Summary
protected  java.lang.String actionName
          The name of the action associated with this button.
protected static int ARMED_FLAG
          Flag for armed button state
static java.lang.String ARMED_PROPERTY
          Armed property
static int DEFAULT_FIRING_BEHAVIOR
          Action performed events are not fired until the mouse button is released.
protected static int ENABLED_FLAG
          Flag for enablement button state
static java.lang.String ENABLED_PROPERTY
          Enabled property
protected  org.eclipse.draw2d.ButtonStateTransitionListener firingBehavior
          Listens to button state transitions and fires action performed events based on the desired behavior ( DEFAULT_FIRING_BEHAVIOR or REPEAT_FIRING_BEHAVIOR).
protected   ButtonGroup group
          The ButtonGroup this button belongs to (if any).
protected static int MAX_FLAG
          Flag that can be used by subclasses to define more states
protected static int MOUSEOVER_FLAG
          Flag for mouseOver state
static java.lang.String MOUSEOVER_PROPERTY
          Mouseover property
protected static int PRESSED_FLAG
          Flag for pressed button state
static java.lang.String PRESSED_PROPERTY
          Pressed property
static int REPEAT_FIRING_BEHAVIOR
          Action performed events fire repeatedly until the mouse button is released.
protected static int ROLLOVER_ENABLED_FLAG
          Flag for rollover enablement button state
static java.lang.String ROLLOVER_ENABLED_PROPERTY
          Rollover Enabled property
protected static int SELECTED_FLAG
          Flag for selected button state
static java.lang.String SELECTED_PROPERTY
          Selected property
 
Constructor Summary
ButtonModel ()
           
 
Method Summary
 void addActionListener ( ActionListener listener)
          Registers the given listener as an ActionListener.
 void addChangeListener ( ChangeListener listener)
          Registers the given listener as a ChangeListener.
 void addStateTransitionListener (org.eclipse.draw2d.ButtonStateTransitionListener listener)
          Registers the given listener as a ButtonStateTransitionListener.
protected  void fireActionPerformed ()
          Notifies any ActionListeners on this ButtonModel that an action has been performed.
protected  void fireCanceled ()
          Notifies any listening ButtonStateTransitionListener that the pressed state of this button has been cancelled.
protected  void firePressed ()
          Notifies any listening ButtonStateTransitionListener that this button has been pressed.
protected  void fireReleased ()
          Notifies any listening ButtonStateTransitionListener that this button has been released.
protected  void fireResume ()
          Notifies any listening ButtonStateTransitionListeners that this button has resumed activity.
protected  void fireStateChanged (java.lang.String property)
          Notifies any listening ChangeListeners that this button's state has changed.
protected  void fireSuspend ()
          Notifies any listening ButtonStateTransitionListeners that this button has suspended activity.
  ButtonGroup getGroup ()
          Returns the group to which this model belongs.
 java.lang.Object getUserData ()
          Returns an object representing user data.
protected  void installFiringBehavior ()
          Sets the firing behavior for this button.
 boolean isArmed ()
          Returns true if this button is armed.
 boolean isEnabled ()
          Returns true if this button is enabled.
 boolean isMouseOver ()
          Returns true if the mouse is over this button.
 boolean isPressed ()
          Returns true if this button is pressed.
 boolean isSelected ()
          Returns the selection state of this model.
 void removeActionListener ( ActionListener listener)
          Removes the given ActionListener.
 void removeChangeListener ( ChangeListener listener)
          Removes the given ChangeListener.
 void removeStateTransitionListener (org.eclipse.draw2d.ButtonStateTransitionListener listener)
          Removes the given ButtonStateTransitionListener.
 void setArmed (boolean value)
          Sets this button to be armed.
 void setEnabled (boolean value)
          Sets this button to be enabled.
 void setFiringBehavior (int type)
          Sets the firing behavior for this button.
 void setGroup ( ButtonGroup bg)
          Sets the ButtonGroup to which this model belongs to.
 void setMouseOver (boolean value)
          Sets the mouseover property of this button.
 void setPressed (boolean value)
          Sets the pressed property of this button.
 void setSelected (boolean value)
          Sets this button to be selected.
 void setUserData (java.lang.Object data)
          Sets user data.
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

ENABLED_PROPERTY

public static final java.lang.String ENABLED_PROPERTY
Enabled property

See Also:
Constant Field Values

PRESSED_PROPERTY

public static final java.lang.String PRESSED_PROPERTY
Pressed property

See Also:
Constant Field Values

SELECTED_PROPERTY

public static final java.lang.String SELECTED_PROPERTY
Selected property

See Also:
Constant Field Values

ROLLOVER_ENABLED_PROPERTY

public static final java.lang.String ROLLOVER_ENABLED_PROPERTY
Rollover Enabled property

See Also:
Constant Field Values

MOUSEOVER_PROPERTY

public static final java.lang.String MOUSEOVER_PROPERTY
Mouseover property

See Also:
Constant Field Values

ARMED_PROPERTY

public static final java.lang.String ARMED_PROPERTY
Armed property

See Also:
Constant Field Values

ARMED_FLAG

protected static final int ARMED_FLAG
Flag for armed button state

See Also:
Constant Field Values

PRESSED_FLAG

protected static final int PRESSED_FLAG
Flag for pressed button state

See Also:
Constant Field Values

MOUSEOVER_FLAG

protected static final int MOUSEOVER_FLAG
Flag for mouseOver state

See Also:
Constant Field Values

SELECTED_FLAG

protected static final int SELECTED_FLAG
Flag for selected button state

See Also:
Constant Field Values

ENABLED_FLAG

protected static final int ENABLED_FLAG
Flag for enablement button state

See Also:
Constant Field Values

ROLLOVER_ENABLED_FLAG

protected static final int ROLLOVER_ENABLED_FLAG
Flag for rollover enablement button state

See Also:
Constant Field Values

MAX_FLAG

protected static final int MAX_FLAG
Flag that can be used by subclasses to define more states

See Also:
Constant Field Values

DEFAULT_FIRING_BEHAVIOR

public static final int DEFAULT_FIRING_BEHAVIOR
Action performed events are not fired until the mouse button is released.

See Also:
Constant Field Values

REPEAT_FIRING_BEHAVIOR

public static final int REPEAT_FIRING_BEHAVIOR
Action performed events fire repeatedly until the mouse button is released.

See Also:
Constant Field Values

actionName

protected java.lang.String actionName
The name of the action associated with this button.


group

protected 
ButtonGroup group
The ButtonGroup this button belongs to (if any).


firingBehavior

protected org.eclipse.draw2d.ButtonStateTransitionListener firingBehavior
Listens to button state transitions and fires action performed events based on the desired behavior ( DEFAULT_FIRING_BEHAVIOR or REPEAT_FIRING_BEHAVIOR).

Constructor Detail

ButtonModel

public ButtonModel()
Method Detail

addActionListener

public void addActionListener(
ActionListener listener)
Registers the given listener as an ActionListener.

Parameters:
listener - The ActionListener to add
Since:
2.0

addChangeListener

public void addChangeListener(
ChangeListener listener)
Registers the given listener as a ChangeListener.

Parameters:
listener - The ChangeListener to add
Since:
2.0

addStateTransitionListener

public void addStateTransitionListener(org.eclipse.draw2d.ButtonStateTransitionListener listener)
Registers the given listener as a ButtonStateTransitionListener.

Parameters:
listener - The ButtonStateTransitionListener to add
Since:
2.0

fireActionPerformed

protected void fireActionPerformed()
Notifies any ActionListeners on this ButtonModel that an action has been performed.

Since:
2.0

fireCanceled

protected void fireCanceled()
Notifies any listening ButtonStateTransitionListener that the pressed state of this button has been cancelled.

Since:
2.0

firePressed

protected void firePressed()
Notifies any listening ButtonStateTransitionListener that this button has been pressed.

Since:
2.0

fireReleased

protected void fireReleased()
Notifies any listening ButtonStateTransitionListener that this button has been released.

Since:
2.0

fireResume

protected void fireResume()
Notifies any listening ButtonStateTransitionListeners that this button has resumed activity.

Since:
2.0

fireStateChanged

protected void fireStateChanged(java.lang.String property)
Notifies any listening ChangeListeners that this button's state has changed.

Parameters:
property - The name of the property that changed
Since:
2.0

fireSuspend

protected void fireSuspend()
Notifies any listening ButtonStateTransitionListeners that this button has suspended activity.

Since:
2.0

getGroup

public 
ButtonGroup getGroup()
Returns the group to which this model belongs.

Returns:
The ButtonGroup to which this model belongs
Since:
2.0

getUserData

public java.lang.Object getUserData()
Returns an object representing user data.

Returns:
User data
Since:
2.0

installFiringBehavior

protected void installFiringBehavior()
Sets the firing behavior for this button.

Since:
2.0

isArmed

public boolean isArmed()
Returns true if this button is armed. If a button is armed, it will fire an ActionPerformed when released.

Returns:
true if this button is armed
Since:
2.0

isEnabled

public boolean isEnabled()
Returns true if this button is enabled.

Returns:
true if this button is enabled
Since:
2.0

isMouseOver

public boolean isMouseOver()
Returns true if the mouse is over this button.

Returns:
true if the mouse is over this button
Since:
2.0

isPressed

public boolean isPressed()
Returns true if this button is pressed.

Returns:
true if this button is pressed
Since:
2.0

isSelected

public boolean isSelected()
Returns the selection state of this model. If this model belongs to any group, the group is queried for selection state, else the flags are used.

Returns:
true if this button is selected
Since:
2.0

removeActionListener

public void removeActionListener(
ActionListener listener)
Removes the given ActionListener.

Parameters:
listener - The ActionListener to remove
Since:
2.0

removeChangeListener

public void removeChangeListener(
ChangeListener listener)
Removes the given ChangeListener.

Parameters:
listener - The ChangeListener to remove
Since:
2.0

removeStateTransitionListener

public void removeStateTransitionListener(org.eclipse.draw2d.ButtonStateTransitionListener listener)
Removes the given ButtonStateTransitionListener.

Parameters:
listener - The ButtonStateTransitionListener to remove
Since:
2.0

setArmed

public void setArmed(boolean value)
Sets this button to be armed. If a button is armed, it will fire an ActionPerformed when released.

Parameters:
value - The armed state
Since:
2.0

setEnabled

public void setEnabled(boolean value)
Sets this button to be enabled.

Parameters:
value - The enabled state
Since:
2.0

setFiringBehavior

public void setFiringBehavior(int type)
Sets the firing behavior for this button. DEFAULT_FIRING_BEHAVIOR is the default behavior, where action performed events are not fired until the mouse button is released. REPEAT_FIRING_BEHAVIOR causes action performed events to fire repeatedly until the mouse button is released.

Parameters:
type - The firing behavior type
Since:
2.0

setGroup

public void setGroup(
ButtonGroup bg)
Sets the ButtonGroup to which this model belongs to. Adds this model as a listener to the group.

Parameters:
bg - The group to which this model belongs.
Since:
2.0

setMouseOver

public void setMouseOver(boolean value)
Sets the mouseover property of this button.

Parameters:
value - The value the mouseover property will be set to
Since:
2.0

setPressed

public void setPressed(boolean value)
Sets the pressed property of this button.

Parameters:
value - The value the pressed property will be set to
Since:
2.0

setSelected

public void setSelected(boolean value)
Sets this button to be selected.

Parameters:
value - The value the selected property will be set to
Since:
2.0

setUserData

public void setUserData(java.lang.Object data)
Sets user data.

Parameters:
data - The user data
Since:
2.0

Eclipse Draw2d
3.3

Copyright (c) IBM Corp. and others 2000, 2007. All Rights Reserved.

 
 
  Published under the terms of the Eclipse Public License Version 1.0 ("EPL") Design by Interspire