Follow Techotopia on Twitter

On-line Guides
All Guides
eBook Store
iOS / Android
Linux for Beginners
Office Productivity
Linux Installation
Linux Security
Linux Utilities
Linux Virtualization
Linux Kernel
System/Network Admin
Scripting Languages
Development Tools
Web Development
GUI Toolkits/Desktop
Mail Systems
Eclipse Documentation

How To Guides
General System Admin
Linux Security
Linux Filesystems
Web Servers
Graphics & Desktop
PC Hardware
Problem Solutions
Privacy Policy




Ruby Programming
Previous Page Home Next Page


As you start to write bigger and bigger Ruby programs, you'll naturally find yourself producing chunks of reusable code---libraries of related routines that are generally applicable. You'll want to break this code out into separate files so the contents can be shared among different Ruby programs.

Often this code will be organized into classes, so you'll probably stick a class (or a set of interrelated classes) into a file.

However, there are times when you want to group things together that don't naturally form a class.

An initial approach might be to put all these things into a file and simply load that file into any program that needs it. This is the way the C language works. However, there's a problem. Say you write a set of trigonometry functions sin, cos, and so on. You stuff them all into a file, trig.rb, for future generations to enjoy. Meanwhile, Sally is working on a simulation of good and evil, and codes up a set of her own useful routines, including beGood and sin, and sticks them into action.rb. Joe, who wants to write a program to find out how many angels can dance on the head of a pin, needs to load both trig.rb and action.rb into his program. But both define a method called sin. Bad news.

The answer is the module mechanism. Modules define a namespace, a sandbox in which your methods and constants can play without having to worry about being stepped on by other methods and constants. The trig functions can go into one module:

module Trig
  PI = 3.141592654
  def Trig.sin(x)
   # ..
  def Trig.cos(x)
   # ..

and the good and bad action methods can go into another:

module Action
  VERY_BAD = 0
  BAD      = 1
  def Action.sin(badness)
    # ...

Module constants are named just like class constants, with an initial uppercase letter. The method definitions look similar, too: these module methods are defined just like class methods.

If a third program wants to use these modules, it can simply load up the two files (using the Ruby require statement, which we discuss on page 103) and reference the qualified names.

require "trig"
require "action"

y = Trig.sin(Trig::PI/4) wrongdoing = Action.sin(Action::VERY_BAD)

As with class methods, you call a module method by preceding its name with the module's name and a period, and you reference a constant using the module name and two colons.
Ruby Programming
Previous Page Home Next Page

  Published under the terms of the Open Publication License Design by Interspire