C and Java programmers often find themselves writing some kind of
dispatch table: functions which are invoked based on a command. Think
of a typical C idiom where you have to translate a string to a
function pointer:
typedef struct {
char *name;
void (*fptr)();
} Tuple;
Tuple list[]= {
{ "play", fptr_play },
{ "stop", fptr_stop },
{ "record", fptr_record },
{ 0, 0 },
};
...
void dispatch(char *cmd) {
int i = 0;
for (; list[i].name; i++) {
if (strncmp(list[i].name,cmd,strlen(cmd)) == 0) {
list[i].fptr();
return;
}
}
/* not found */
}
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In Ruby, you can do all this in one line. Stick all your command
functions into a class, create an instance of that class (we called it
commands
), and ask that object to execute a method called the
same name as the command string.
commands.send(commandString)
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Oh, and by the way, it does much more than the C version---it's
dynamic. The Ruby version will find new methods added at runtime just
as easily.
You don't have to write special command classes for
send
: it
works on any object.
"John Coltrane".send(:length)
|
� |
13
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"Miles Davis".send("sub", /iles/, '.')
|
� |
"M. Davis"
|
Another way of invoking methods dynamically uses
Method
objects. A
Method
object is like a
Proc
object: it represents a chunk of
code and a context in which it executes. In this case, the code is the
body of the method, and the context is the object that created the
method. Once we have our
Method
object, we can execute it sometime
later by sending it the message
call
.
trane = "John Coltrane".method(:length)
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miles = "Miles Davis".method("sub")
|
|
trane.call
|
� |
13
|
miles.call(/iles/, '.')
|
� |
"M. Davis"
|
You can pass the
Method
object around as you would any other
object, and when you invoke
Method#call
, the method is run just
as if you had invoked it on the original object. It's like having a
C-style function pointer but in a fully object-oriented style.
You can also use
Method
objects with iterators.
def double(a)
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2*a
|
end
|
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mObj = method(:double)
|
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[ 1, 3, 5, 7 ].collect(&mObj)
|
� |
[2, 6, 10, 14]
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As good things come in threes, here's yet another way to invoke
methods dynamically. The
eval
method (and its variations such as
class_eval
,
module_eval
, and
instance_eval
) will
parse and execute an arbitrary string of legal Ruby source code.
trane = %q{"John Coltrane".length}
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miles = %q{"Miles Davis".sub(/iles/, '.')}
|
|
eval trane
|
� |
13
|
eval miles
|
� |
"M. Davis"
|
When using
eval
, it can be helpful to state explicitly the
context in which the expression should be evaluated, rather than using
the current context. You can obtain a context by calling
Kernel#binding
at the desired point.
class CoinSlot
def initialize(amt=Cents.new(25))
@amt = amt
$here = binding
end
end
a = CoinSlot.new
eval "puts @amt", $here
eval "puts @amt"
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produces:
The first
eval
evaluates
@amt
in the context of the instance
of class
CoinSlot
. The second
eval
evaluates
@amt
in
the context of
Object
, where the instance variable
@amt
is
not defined.