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Eclipse Plug-in Developer Guide
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Plug it in: Hello World meets the workbench

The Eclipse platform is structured as a core runtime engine and a set of additional features that are installed as platform plug-ins. Plug-ins contribute functionality to the platform by contributing to pre-defined extension points. The workbench UI is contributed by one such plug-in. When you start up the workbench, you are not starting up a single Java program. You are activating a platform runtime which can dynamically discover registered plug-ins and start them as needed.

When you want to provide code that extends the platform, you do this by defining system extensions in your plug-in. The platform has a well-defined set of extension points - places where you can hook into the platform and contribute system behavior. From the platform's perspective, your plug-in is no different than basic plug-ins like the resource management system or the workbench itself.

So how does your code become a plug-in? 

  • Decide how your plug-in will be integrated with the platform.
  • Identify the extension points that you need to contribute in order to integrate your plug-in.
  • Implement these extensions according to the specification for the extension points.
  • Provide a manifest file ( that describes the packaging and prerequisites for your code, and a plug-in manifest (plugin.xml) that describes the extensions you are defining.

The process for creating a plug-in is best demonstrated by implementing an old classic, "Hello World," as a plug-in. The intention of this example is to give you a flavor of how plug-in development is different from Java application development. We'll gloss over a lot of details in order to get the plug-in built and running. Then we'll look at extension points in more detail, see where they are defined, and learn how plug-ins describe their implementation of an extension.

  Published under the terms of the Eclipse Public License Version 1.0 ("EPL") Design by Interspire