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Ruby Programming
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Inheritance and Messages

Inheritance allows you to create a class that is a refinement or specialization of another class. For example, our jukebox has the concept of songs, which we encapsulate in class Song. Then marketing comes along and tells us that we need to provide karaoke support. A karaoke song is just like any other (there's no vocal on it, but that doesn't concern us). However, it also has an associated set of lyrics, along with timing information. When our jukebox plays a karaoke song, the lyrics should flow across the screen on the front of the jukebox in time with the music.

An approach to this problem is to define a new class, KaraokeSong, which is just like Song, but with a lyric track.

class KaraokeSong < Song
  def initialize(name, artist, duration, lyrics)
    super(name, artist, duration)
    @lyrics = lyrics
  end
end

The ``< Song'' on the class definition line tells Ruby that a KaraokeSong is a subclass of Song. (Not surprisingly, this means that Song is a superclass of KaraokeSong. People also talk about parent-child relationships, so KaraokeSong's parent would be Song.) For now, don't worry too much about the initialize method; we'll talk about that super call later.

Let's create a KaraokeSong and check that our code worked. (In the final system, the lyrics will be held in an object that includes the text and timing information. To test out our class, though, we'll just use a string. This is another benefit of untyped languages---we don't have to define everything before we start running code.

aSong = KaraokeSong.new("My Way", "Sinatra", 225, "And now, the...")
aSong.to_s "Song: My Way--Sinatra (225)"

Well, it ran, but why doesn't the to_s method show the lyric?

The answer has to do with the way Ruby determines which method should be called when you send a message to an object. When Ruby compiles the method invocation aSong.to_s, it doesn't actually know where to find the method to_s. Instead, it defers the decision until the program is run. At that time, it looks at the class of aSong. If that class implements a method with the same name as the message, that method is run. Otherwise, Ruby looks for a method in the parent class, and then in the grandparent, and so on up the ancestor chain. If it runs out of ancestors without finding the appropriate method, it takes a special action that normally results in an error being raised.[In fact, you can intercept this error, which allows you to fake out methods at runtime. This is described under Object#method_missing on page 355.]

So, back to our example. We sent the message to_s to aSong, an object of class KaraokeSong. Ruby looks in KaraokeSong for a method called to_s, but doesn't find it. The interpreter then looks in KaraokeSong's parent, class Song, and there it finds the to_s method that we defined on page 18. That's why it prints out the song details but not the lyrics---class Song doesn't know anything about lyrics.

Let's fix this by implementing KaraokeSong#to_s. There are a number of ways to do this. Let's start with a bad way. We'll copy the to_s method from Song and add on the lyric.

class KaraokeSong
  # ...
  def to_s
    "KS: #{@name}--#{@artist} (#{@duration}) [#{@lyrics}]"
  end
end
aSong = KaraokeSong.new("My Way", "Sinatra", 225, "And now, the...")
aSong.to_s "KS: My Way--Sinatra (225) [And now, the...]"

We're correctly displaying the value of the @lyrics instance variable. To do this, the subclass directly accesses the instance variables of its ancestors. So why is this a bad way to implement to_s?

The answer has to do with good programming style (and something called decoupling). By poking around in our parent's internal state, we're tying ourselves tightly to its implementation. Say we decided to change Song to store the duration in milliseconds. Suddenly, KaraokeSong would start reporting ridiculous values. The idea of a karaoke version of ``My Way'' that lasts for 3750 minutes is just too frightening to consider.

We get around this problem by having each class handle its own internal state. When KaraokeSong#to_s is called, we'll have it call its parent's to_s method to get the song details. It will then append to this the lyric information and return the result. The trick here is the Ruby keyword ``super''. When you invoke super with no arguments, Ruby sends a message to the current object's parent, asking it to invoke a method of the same name as the current method, and passing it the parameters that were passed to the current method. Now we can implement our new and improved to_s.

class KaraokeSong < Song
  # Format ourselves as a string by appending
  # our lyrics to our parent's #to_s value.
  def to_s
    super + " [#{@lyrics}]"
  end
end
aSong = KaraokeSong.new("My Way", "Sinatra", 225, "And now, the...")
aSong.to_s "Song: My Way--Sinatra (225) [And now, the...]"

We explicitly told Ruby that KaraokeSong was a subclass of Song, but we didn't specify a parent class for Song itself. If you don't specify a parent when defining a class, Ruby supplies class Object as a default. This means that all objects have Object as an ancestor, and that Object's instance methods are available to every object in Ruby. Back on page 18 we said that to_s is available to all objects. Now we know why; to_s is one of more than 35 instance methods in class Object. The complete list begins on page 351.
Ruby Programming
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