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org.eclipse.wst.server.core.model
Class ServerBehaviourDelegate
java.lang.Object
org.eclipse.wst.server.core.model.ServerBehaviourDelegate
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public abstract class ServerBehaviourDelegate
- extends java.lang.Object
A server delegate provides the implementation for various
generic and server-type-specific operations for a specific type of server.
A server delegate is specified by the
class attribute of a serverTypes extension.
When the server instance needs to be given a delegate, the delegate class
specified for the server type is instantiated with a 0-argument constructor
and primed with delegate.initialize(((IServerState)server) ,
which it is expected to hang on to. Later, when
delegate.dispose() is called as the server instance is
being discarded, the delegate is expected to let go of the server instance.
Server delegates may keep state in instance fields, but that state is
transient and will not be persisted across workbench sessions.
This abstract class is intended to be extended only by clients
to extend the serverTypes extension point.
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Since:
- 1.0
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See Also:
-
IServer ,
IServerWorkingCopy
Field Summary
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static int
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ADDED
Publish kind constant (value 1) for added resources. |
static int
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CHANGED
Publish kind constant (value 2) for changed resources. |
static int
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NO_CHANGE
Publish kind constant (value 0) for no change. |
static int
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REMOVED
Publish kind constant (value 3) for removed resources. |
Method Summary
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boolean
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canControlModule
(
IModule[] module)
Returns whether the given module can be restarted. |
IStatus
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canPublish
()
Returns whether this server is in a state that it can
be published to. |
IStatus
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canRestart
(java.lang.String mode)
Returns whether this server is in a state that it can
be restarted in the given mode. |
IStatus
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canStart
(java.lang.String launchMode)
Returns whether this server is in a state that it can
be started in the given mode. |
IStatus
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canStop
()
Returns whether this server is in a state that it can
be stopped. |
void
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dispose
()
Disposes of this server delegate. |
IServer
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getServer
()
Returns the server that this server delegate corresponds to. |
void
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handleResourceChange
()
Called when resources change within the workspace. |
IStatus
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publish
(int kind,
IProgressMonitor monitor)
Publish to the server. |
void
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publish
(int kind,
java.util.List<
IModule[]> modules,
IProgressMonitor monitor,
IAdaptable info)
Publish to the server. |
void
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restart
(java.lang.String launchMode)
Restart this server. |
void
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restartModule
(
IModule[] module,
IProgressMonitor monitor)
Restarts the given module on the server. |
void
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setupLaunchConfiguration
(ILaunchConfigurationWorkingCopy workingCopy,
IProgressMonitor monitor)
Configure the given launch configuration to start this server. |
void
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startModule
(
IModule[] module,
IProgressMonitor monitor)
Starts the given module on the server. |
abstract void
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stop
(boolean force)
Shuts down and stops this server. |
void
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stopModule
(
IModule[] module,
IProgressMonitor monitor)
Stops the given module on the server. |
Methods inherited from class java.lang.Object
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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NO_CHANGE
public static final int NO_CHANGE
- Publish kind constant (value 0) for no change.
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See Also:
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publishModule(int, int, IModule[], IProgressMonitor) ,
Constant Field Values
ADDED
public static final int ADDED
- Publish kind constant (value 1) for added resources.
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See Also:
-
publishModule(int, int, IModule[], IProgressMonitor) ,
Constant Field Values
CHANGED
public static final int CHANGED
- Publish kind constant (value 2) for changed resources.
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See Also:
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publishModule(int, int, IModule[], IProgressMonitor) ,
Constant Field Values
REMOVED
public static final int REMOVED
- Publish kind constant (value 3) for removed resources.
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See Also:
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publishModule(int, int, IModule[], IProgressMonitor) ,
Constant Field Values
ServerBehaviourDelegate
public ServerBehaviourDelegate()
- Delegates must have a public 0-arg constructor.
getServer
public final
IServer getServer()
- Returns the server that this server delegate corresponds to.
-
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Returns:
- the server
dispose
public void dispose()
- Disposes of this server delegate.
This method is called by the server core framework.
Clients should never call this method.
Implementations are expected to let go of the delegate's reference
to the server, deregister listeners, etc.
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setupLaunchConfiguration
public void setupLaunchConfiguration(ILaunchConfigurationWorkingCopy workingCopy,
IProgressMonitor monitor)
throws CoreException
- Configure the given launch configuration to start this server. This method is called whenever
the server is started to ensure that the launch configuration is accurate and up to date.
This method should not blindly update the launch configuration in cases where the user has
access to change the launch configuration by hand.
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Parameters:
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workingCopy - a launch configuration working copy -
monitor - a progress monitor, or null if progress
reporting and cancellation are not desired
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Throws:
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CoreException - if there is an error setting up the configuration
restart
public void restart(java.lang.String launchMode)
throws CoreException
- Restart this server. The server should use the server
listener to notify progress. It must use the same debug
flags as was originally passed into the start() method.
This method is used if there is a quick/better way to restart
the server. If it throws a CoreException, the normal stop/start
actions will be used.
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Parameters:
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launchMode - the mode to restart in, one of the mode constants
defined by ILaunchManager
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Throws:
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CoreException - if there was a problem restarting
canControlModule
public boolean canControlModule(
IModule[] module)
- Returns whether the given module can be restarted.
This call should complete reasonably fast and not require communication
with the (potentially remote) server. If communication is required it
should be done asynchronously and this method should either fail until
that is complete or succeed and handle failure in the xxModule methods.
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Parameters:
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module - the module
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Returns:
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true if the given module can be
restarted, and false otherwise
canStart
public IStatus canStart(java.lang.String launchMode)
- Returns whether this server is in a state that it can
be started in the given mode.
This call should complete reasonably fast and not require communication
with the (potentially remote) server. If communication is required it
should be done asynchronously and this method should either fail until
that is complete or succeed and handle failure during start.
This method is called by the server core framework,
in response to a call to IServer.canStart() .
The framework has already filtered out obviously invalid situations,
such as starting a server that is already running.
Clients should never call this method directly.
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Parameters:
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launchMode - a mode in which a server can be launched,
one of the mode constants defined by
org.eclipse.debug.core.ILaunchManager
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Returns:
- a status object with code
IStatus.OK if the server can
be started, otherwise a status object indicating why it can't -
Since:
- 3.0
canRestart
public IStatus canRestart(java.lang.String mode)
- Returns whether this server is in a state that it can
be restarted in the given mode. Note that only servers
that are currently running can be restarted.
This call should complete reasonably fast and not require communication
with the (potentially remote) server. If communication is required it
should be done asynchronously and this method should either fail until
that is complete or succeed and handle failure during restart.
This method is called by the server core framework,
in response to a call to IServer.canRestart() .
The framework has already filtered out obviously invalid situations,
such as restarting a stopped server.
Clients should never call this method directly.
-
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Parameters:
-
mode - a mode in which a server can be launched,
one of the mode constants defined by
org.eclipse.debug.core.ILaunchManager
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Returns:
- a status object with code
IStatus.OK if the server can
be restarted, otherwise a status object indicating why it can't -
Since:
- 3.0
canStop
public IStatus canStop()
- Returns whether this server is in a state that it can
be stopped.
Servers can be stopped if they are not already stopped and if
they belong to a state-set that can be stopped.
This call should complete reasonably fast and not require communication
with the (potentially remote) server. If communication is required it
should be done asynchronously and this method should either fail until
that is complete or succeed and handle failure during stop.
This method is called by the server core framework,
in response to a call to IServer.canStop() .
The framework has already filtered out obviously invalid situations,
such as stopping a server that is already stopped.
Clients should never call this method directly.
-
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Returns:
- a status object with code
IStatus.OK if the server can
be stopped, otherwise a status object indicating why it can't -
Since:
- 3.0
canPublish
public IStatus canPublish()
- Returns whether this server is in a state that it can
be published to.
This call should complete reasonably fast and not require communication
with the (potentially remote) server. If communication is required it
should be done asynchronously and this method should either fail until
that is complete or succeed and handle failure during publish.
This method is called by the server core framework,
in response to a call to IServer.canPublish() .
The framework has already filtered out obviously invalid situations,
such as publishing to a server in the wrong mode.
Clients should never call this method directly.
-
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Returns:
- a status object with code
IStatus.OK if the server can
be published to, otherwise a status object indicating what is wrong -
Since:
- 3.0
startModule
public void startModule(
IModule[] module,
IProgressMonitor monitor)
throws CoreException
- Starts the given module on the server. See the specification of
IServer.startModule(IModule[], IServer.IOperationListener)
for further details.
The implementation should update the module sync state and fire
an event for the module.
This method will throw an exception if the module does not exist on
the server.
[issue: Since this method is asynchronous, is there
any need for the progress monitor?]
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Parameters:
-
module - the module to be started -
monitor - a progress monitor, or null if progress
reporting and cancellation are not desired
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Throws:
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CoreException - if an error occurs while trying to restart the module
stopModule
public void stopModule(
IModule[] module,
IProgressMonitor monitor)
throws CoreException
- Stops the given module on the server. See the specification of
IServer.stopModule(IModule[], IServer.IOperationListener)
for further details.
The implementation should update the module sync state and fire
an event for the module.
This method will throw an exception if the module does not exist on
the server.
[issue: Since this method is asynchronous, is there
any need for the progress monitor?]
-
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Parameters:
-
module - the module to be stopped -
monitor - a progress monitor, or null if progress
reporting and cancellation are not desired
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Throws:
-
CoreException - if an error occurs while trying to restart the module
restartModule
public void restartModule(
IModule[] module,
IProgressMonitor monitor)
throws CoreException
- Restarts the given module on the server. See the specification of
IServer.restartModule(IModule[], IServer.IOperationListener)
for further details.
The implementation should update the module sync state and fire
an event for the module.
This method will throw an exception if the module does not exist on
the server.
[issue: Since this method is asynchronous, is there
any need for the progress monitor?]
-
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Parameters:
-
module - the module to be stopped -
monitor - a progress monitor, or null if progress
reporting and cancellation are not desired
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Throws:
-
CoreException - if an error occurs while trying to restart the module
stop
public abstract void stop(boolean force)
- Shuts down and stops this server. The server should return from this method
quickly and use the server listener to notify shutdown progress.
If force is false , it will attempt to stop the server
normally/gracefully. If force is true , then the server
process will be terminated any way that it can.
[issue: There is no way to communicate failure to the
client. Given that this operation can go awry, there probably
should be a mechanism that allows failing async operations
to be diagnosed.]
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Parameters:
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force - true to kill the server, or false
to stop normally
publish
public void publish(int kind,
java.util.List<
IModule[]> modules,
IProgressMonitor monitor,
IAdaptable info)
throws CoreException
- Publish to the server.
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Parameters:
-
kind - the publish kind -
modules - -
monitor - a progress monitor, or null if progress
reporting and cancellation are not desired -
info -
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Throws:
-
CoreException
publish
public IStatus publish(int kind,
IProgressMonitor monitor)
- Publish to the server.
-
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Parameters:
-
kind - the publish kind -
monitor - a progress monitor, or null if progress
reporting and cancellation are not desired
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Returns:
- the publish status
handleResourceChange
public void handleResourceChange()
- Called when resources change within the workspace.
This gives the server an opportunity to update the server or module
restart state.
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