Follow Techotopia on Twitter

On-line Guides
All Guides
eBook Store
iOS / Android
Linux for Beginners
Office Productivity
Linux Installation
Linux Security
Linux Utilities
Linux Virtualization
Linux Kernel
System/Network Admin
Programming
Scripting Languages
Development Tools
Web Development
GUI Toolkits/Desktop
Databases
Mail Systems
openSolaris
Eclipse Documentation
Techotopia.com
Virtuatopia.com
Answertopia.com

How To Guides
Virtualization
General System Admin
Linux Security
Linux Filesystems
Web Servers
Graphics & Desktop
PC Hardware
Windows
Problem Solutions
Privacy Policy

  




 

 

Eclipse Java ME (J2ME) Developer Guide
Previous Page Home Next Page

A template for games with a built in game engine.

  • This template provides a game infrastructure for game developers. This template comes with a default example that can be customized. The example shows a moving object that has 2 views, it means that the same object model has several views attached to it.
    One view is a square and another is a circle. Both views can be customized on the next page as well as game FPS, object speed, etc.
Screenshot


Option Description Default
Frames per second The number of frames per second the game will render. 10
X Position The X position of the game object. 10
Y Position The Y position of the game object. 10
Width Size The game object's width. 50
Height Size The game object's height. 50
Object Speed Number of pixels the object will move between each frame. 5
View 1 Color The game object's 1st view color. red (0xFF0000)
View 2 Color The game object's 2nd view color. green (0x00FF00)


 
 
  Published under the terms of the Eclipse Public License Version 1.0 ("EPL") Design by Interspire