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5.9. Three-Tier Server Scheme: Development, Staging, and Production

To facilitate transfer from the development server to the production server, the code should be free of any server-dependent variables. This will ensure that modules and scripts can be moved from one directory on the development machine to another directory (possibly in a different path) on the production machine without problems.

If two simple rules are followed, server dependencies can be safely isolated and, as far as the code goes, effectively ignored. First, never use the server name (since development and production machines have different names), and second, never use explicit base directory names in the code. Of course, the code will often need to refer to the server name and directory names, but we can centralize them in server-wide configuration files (as seen in a moment).

By trial and error, we have found that a three-tier (development, staging, and production) scheme works best:

Development
The development tier might include a single machine or several machines (for example, if there are many developers and each one prefers to develop on his own machine).

Staging
The staging tier is generally a single machine that is basically identical to the production machine and serves as a backup machine in case the production machine needs an immediate replacement (for example, during maintenance). This is the last station where the code is staged before it is uploaded to the production machine.

The staging machine does not have to be anywhere near as powerful as the production server if finances are stretched. The staging machine is generally used only for staging; it does not require much processor power or memory since only a few developers are likely to use it simultaneously. Even if several developers are using it at the same time, the load will be very low, unless of course benchmarks are being run on it along with programs that create a load similar to that on the production server (in which case the staging machine should have hardware identical to that of the production machine).

Production
The production tier might include a single machine or a huge cluster comprising many machines.

You can also have the staging and production servers running on the same machine. This is not ideal, especially if the production server needs every megabyte of memory and every CPU cycle so that it can cope with high request rates. But when a dedicated machine just for staging purposes is prohibitively expensive, using the production server for staging purposes is better than having no staging area at all.

Another possibility is to have the staging environment on the development machine.

So how does this three-tier scheme work?

  • Developers write the code on their machines (development tier) and test that it works as expected. These machines should be set up with an environment as similar to the production server as possible. A manageable and simple approach is to have each developer running his own local Apache server on his own machine. If the code relies on a database, the ideal scenario is for each developer to have access to a development database account and server, possibly even on their own machines.

  • The pre-release manager installs the code on the staging tier machine and stages it. Whereas developers can change their own httpd.conf files on their own machines, the pre-release manager will make the necessary changes on the staging machine in accordance with the instructions provided by the developers.

  • The release manager installs the code on the production tier machine(s), tests it, and monitors for a while to ensure that things work as expected.

Of course, on some projects, the developers, the pre-release managers, and the release managers can actually be the same person. On larger projects, where different people perform these roles and many machines are involved, preparing upgrade packages with a packaging tool such as RPM becomes even more important, since it makes it far easier to keep every machine's configuration and software in sync.

Now that we have described the theory behind the three-tier approach, let us see how to have all the code independent of the machine and base directory names.

Although the example shown below is simple, the real configuration may be far more complex; however, the principles apply regardless of complexity, and it is straightforward to build a simple initial configuration into a configuration that is sufficient for more complex environments.

Basically, what we need is the name of the machine, the port on which the server is running (assuming that the port number is not hidden with the help of a proxy server), the root directory of the web server-specific files, the base directories of static objects and Perl scripts, the appropriate relative and full URIs for these base directories, and a support email address. This amounts to 10 variables.

We prepare a minimum of three Local::Config packages, one per tier, each suited to a particular tier's environment. As mentioned earlier, there can be more than one machine per tier and even more than one web server running on the same machine. In those cases, each web server will have its own Local::Config package. The total number of Local::Config packages will be equal to the number of web servers.

For example, for the development tier, the configuration package might look like Example 5-3.

Example 5-3. Local/Config.pm

package Local::Config;
use strict;
use constant SERVER_NAME      => 'dev.example.com';
use constant SERVER_PORT      => 8000;
use constant ROOT_DIR         => '/home/userfoo/www';
use constant CGI_BASE_DIR     => '/home/userfoo/www/perl';
use constant DOC_BASE_DIR     => '/home/userfoo/www/docs';
use constant CGI_BASE_URI     => 'https://dev.example.com:8000/perl';
use constant DOC_BASE_URI     => 'https://dev.example.com:8000';
use constant CGI_RELATIVE_URI => '/perl';
use constant DOC_RELATIVE_URI => '';
use constant SUPPORT_EMAIL    => '[email protected]';
1;

The constants have uppercase names, in accordance with Perl convention.

The configuration shows that the name of the development machine is dev.example.com, listening to port 8000. Web server-specific files reside under the /home/userfoo/www directory. Think of this as a directory www that resides under user userfoo's home directory, /home/userfoo. A developer whose username is userbar might use /home/userbar/www as the development root directory.

If there is another web server running on the same machine, create another Local::Config with a different port number and probably a different root directory.

To avoid duplication of identical parts of the configuration, the package can be rewritten as shown in Example 5-4.

Example 5-4. Local/Config.pm

package Local::Config;
use strict;
use constant DOMAIN_NAME      => 'example.com';
use constant SERVER_NAME      => 'dev.' . DOMAIN_NAME;
use constant SERVER_PORT      => 8000;
use constant ROOT_DIR         => '/home/userfoo/www';
use constant CGI_BASE_DIR     => ROOT_DIR . '/perl';
use constant DOC_BASE_DIR     => ROOT_DIR . '/docs';
use constant CGI_BASE_URI     => 'https://' . SERVER_NAME . ':' . SERVER_PORT
                                 . '/perl';
use constant DOC_BASE_URI     => 'https://' . SERVER_NAME . ':' . SERVER_PORT;
use constant CGI_RELATIVE_URI => '/perl';
use constant DOC_RELATIVE_URI => '';
use constant SUPPORT_EMAIL    => 'stas@' . DOMAIN_NAME;
1;

Reusing constants that were previously defined reduces the risk of making a mistake. In the original file, several lines need to be edited if the server name is changed, but in this new version only one line requires editing, eliminating the risk of your forgetting to change a line further down the file. All the use constantstatements are executed at compile time, in the order in which they are specified. The constant pragma ensures that any attempt to change these variables in the code leads to an error, so they can be relied on to be correct. (Note that in certain contexts—e.g., when they're used as hash keys—Perl can misunderstand the use of constants. The solution is to either prepend & or append ( ), so ROOT_DIR would become either &ROOT_DIR or ROOT_DIR( ).)

Now, when the code needs to access the server's global configuration, it needs to refer only to the variables in this module. For example, in an application's configuration file, you can create a dynamically generated configuration, which will change from machine to machine without your needing to touch any code (see Example 5-5).

Example 5-5. App/Foo/Config.pm

package App::Foo::Config;

use Local::Config ( );
use strict;
use vars qw($CGI_URI $CGI_DIR);

# directories and URIs of the App::Foo CGI project
$CGI_URI = $Local::Config::CGI_BASE_URI . '/App/Foo';
$CGI_DIR = $Local::Config::CGI_BASE_DIR . '/App/Foo';
1;

Notice that we used fully qualified variable names instead of importing these global configuration variables into the caller's namespace. This saves a few bytes of memory, and since Local::Config will be loaded by many modules, these savings will quickly add up. Programmers used to programming Perl outside the mod_perl environment might be tempted to add Perl's exporting mechanism to Local::Config and thereby save themselves some typing. We prefer not to use Exporter.pm under mod_perl, because we want to save as much memory as possible. (Even though the amount of memory overhead for using an exported name is small, this must be multiplied by the number of concurrent users of the code, which could be hundreds or even thousands on a busy site and could turn a small memory overhead into a large one.)

For the staging tier, a similar Local::Config module with just a few changes (as shown in Example 5-6) is necessary.

Example 5-6. Local/Config.pm

package Local::Config;
use strict;
use constant DOMAIN_NAME      => 'example.com';
use constant SERVER_NAME      => 'stage.' . DOMAIN_NAME;
use constant SERVER_PORT      => 8000;
use constant ROOT_DIR         => '/home';
use constant CGI_BASE_DIR     => ROOT_DIR . '/perl';
use constant DOC_BASE_DIR     => ROOT_DIR . '/docs';
use constant CGI_BASE_URI     => 'https://' . SERVER_NAME . ':' . SERVER_PORT
                                 . '/perl';
use constant DOC_BASE_URI     => 'https://' . SERVER_NAME . ':' . SERVER_PORT;
use constant CGI_RELATIVE_URI => '/perl';
use constant DOC_RELATIVE_URI => '';
use constant SUPPORT_EMAIL    => 'stage@' . DOMAIN_NAME;
1;

We have named our staging tier machine stage.example.com. Its root directory is /home.

The production tier version of Local/Config.pm is shown in Example 5-7.

Example 5-7. Local/Config.pm

package Local::Config;
use strict;
use constant DOMAIN_NAME      => 'example.com';
use constant SERVER_NAME      => 'www.' . DOMAIN_NAME;
use constant SERVER_PORT      => 8000;
use constant ROOT_DIR         => '/home/';
use constant CGI_BASE_DIR     => ROOT_DIR . '/perl';
use constant DOC_BASE_DIR     => ROOT_DIR . '/docs';
use constant CGI_BASE_URI     => 'https://' . SERVER_NAME . ':' . SERVER_PORT
                                 . '/perl';
use constant DOC_BASE_URI     => 'https://' . SERVER_NAME . ':' . SERVER_PORT;
use constant CGI_RELATIVE_URI => '/perl';
use constant DOC_RELATIVE_URI => '';
use constant SUPPORT_EMAIL    => 'support@' . DOMAIN_NAME;

You can see that the setups of the staging and production machines are almost identical. This is only in our example; in reality, they can be very different.

The most important point is that the Local::Config module from a machine on one tier must never be moved to a machine on another tier, since it will break the code. If locally built packages are used, the Local::Config file can simply be excluded—this will help to reduce the risk of inadvertently copying it.

From now on, when modules and scripts are moved between machines, you shouldn't need to worry about having to change variables to accomodate the different machines' server names and directory layouts. All this is accounted for by the Local::Config files.

Some developers prefer to run conversion scripts on the moved code that adjust all variables to the local machine. This approach is error-prone, since variables can be written in different ways, and it may result in incomplete adjustment and broken code. Therefore, the conversion approach is not recommended.

5.9.1. Starting a Personal Server for Each Developer

When just one developer is working on a specific server, there are fewer problems, because she can have complete control over the server. However, often a group of developers need to develop mod_perl scripts and modules concurrently on the same machine. Each developer wants to have control over the server: to be able to stop it, run it in single-server mode, restart it, etc. They also want control over the location of log files, configuration settings such as MaxClients, and so on.

Each developer might have her own desktop machine, but all development and staging might be done on a single central development machine (e.g., if the developers' personal desktop machines run a different operating system from the one running on the development and production machines).

One workaround for this problem involves having a few versions of the httpd.conf file (each having different Port, ErrorLog, etc. directives) and forcing each developer's server to be started with:

panic% httpd_perl -f /path/to/httpd.conf

However, this means that these files must be kept synchronized when there are global changes affecting all developers. This can be quite difficult to manage. The solution we use is to have a single httpd.conf file and use the -Dparameterserver startup option to enable a specific section of httpd.conf for each developer. Each developer starts the server with his or her username as an argument. As a result, a server uses both the global settings and the developer's private settings.

For example, user stas would start his server with:

panic% httpd_perl -Dstas

In httpd.conf, we write:

# Personal development server for stas
# stas uses the server running on port 8000
<IfDefine stas>
    Port 8000
    PidFile /home/httpd/httpd_perl/logs/httpd.pid.stas
    ErrorLog /home/httpd/httpd_perl/logs/error_log.stas
    Timeout 300
    KeepAlive On
    MinSpareServers 2
    MaxSpareServers 2
    StartServers 1
    MaxClients 3
    MaxRequestsPerChild 15
    # let developers to add their own configuration
    # so they can override the defaults
    Include /home/httpd/httpd_perl/conf/stas.conf
</IfDefine>

# Personal development server for eric
# eric uses the server running on port 8001
<IfDefine eric>
    Port 8001
    PidFile /home/httpd/httpd_perl/logs/httpd.pid.eric
    ErrorLog /home/httpd/httpd_perl/logs/error_log.eric
    Timeout 300
    KeepAlive Off
    MinSpareServers 1
    MaxSpareServers 2
    StartServers 1
    MaxClients 5
    MaxRequestsPerChild 0
    Include /home/httpd/httpd_perl/conf/eric.conf
</IfDefine>

With this technique, we have separate error_log files and full control over server starting and stopping, the number of child processes, and port selection for each server. This saves Eric from having to call Stas several times a day just to warn, "Stas, I'm restarting the server" (a ritual in development shops where all developers are using the same mod_perl server).

With this technique, developers will need to learn the PIDs of their parent httpd_perl processes. For user stas, this can be found in /home/httpd/httpd_perl/logs/httpd.pid.stas. To make things even easier, we change the apachectl script to do the work for us. We make a copy for each developer, called apachectl.username, and change two lines in each script:

PIDFILE=/home/httpd/httpd_perl/logs/httpd.pid.username
HTTPD='/home/httpd/httpd_perl/bin/httpd_perl -Dusername'

For user stas, we prepare a startup script called apachectl.stas and change these two lines in the standard apachectlscript:

PIDFILE=/home/httpd/httpd_perl/logs/httpd.pid.stas
HTTPD='/home/httpd/httpd_perl/bin/httpd_perl -Dstas'

Now when user stas wants to stop the server, he executes:

panic% apachectl.stas stop

And to start the server, he executes:

panic% apachectl.stas start

And so on, for all other apachectl arguments.

It might seem that we could have used just one apachectl and have it determine for itself who executed it by checking the UID. But the setuid bit must be enabled on this script, because starting the server requires root privileges. With the setuid bit set, a single apachectlscript can be used for all developers, but it will have to be modified to include code to read the UID of the user executing it and to use this value when setting developer-specific paths and variables.

The last thing you need to do is to provide developers with an option to run in single-process mode. For example:

panic% /home/httpd/httpd_perl/bin/httpd_perl -Dstas -X

In addition to making the development process easier, we decided to use relative links in all static documents, including calls to dynamically generated documents. Since each developer's server is running on a different port, we have to make it possible for these relative links to reach the correct port number.

When typing the URI by hand, it's easy. For example, when user stas, whose server is running on port 8000, wants to access the relative URI /test/example, he types https://www.example.com:8000/test/example to get the generated HTML page. Now if this document includes a link to the relative URI /test/example2 and stas clicks on it, the browser will automatically generate a full request (https://www.example.com:8000/test/example2) by reusing the server:port combination from the previous request.

Note that all static objects will be served from the same server as well. This may be an acceptable situation for the development environment, but if it is not, a slightly more complicated solution involving the mod_rewrite Apache module will have to be devised.

To use mod_rewrite, we have to configure our httpd_docs (light) server with —enable-module=rewrite and recompile, or use DSOs and load and enable the module in httpd.conf. In the httpd.conf file of our httpd_docsserver, we have the following code:

RewriteEngine on

# stas's server
# port = 8000
RewriteCond  %{REQUEST_URI} ^/perl
RewriteCond  %{REMOTE_ADDR} 123.34.45.56
RewriteRule ^(.*)           https://example.com:8000/$1 [P,L]

# eric's server
# port = 8001
RewriteCond  %{REQUEST_URI} ^/perl
RewriteCond  %{REMOTE_ADDR} 123.34.45.57
RewriteRule ^(.*)           https://example.com:8001/$1 [P,L]

# all the rest
RewriteCond  %{REQUEST_URI} ^/perl
RewriteRule ^(.*)           https://example.com:81/$1 [P]

The IP addresses are those of the developer desktop machines (i.e., where they run their web browsers). If an HTML file includes a relative URI such as /perl/test.pl or even https://www.example.com/perl/test.pl, requests for those URIs from user stas's machine will be internally proxied to https://www.example.com:8000/perl/test.pl, and requests generated from user eric's machine will be proxied to https://www.example.com:8001/perl/test.pl.

Another possibility is to use the REMOTE_USER variable. This requires that all developers be authenticated when they access the server. To do so, change the RewriteRules to match REMOTE_USER in the above example.

Remember, the above setup will work only with relative URIs in the HTML code. If the HTML output by the code uses full URIs including a port other than 80, the requests originating from this HTML code will bypass the light server listening on the default port 80 and go directly to the server and port of the full URI.



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